4:58AM Jul 27, 2020
Good evening, good morning good afternoon, attendees of hope 2020 and everyone around the world walking through the various streams. This is going to be the last session For today, at least based on eastern time, we don't know where you are right now. Well, we could never even know where I am right now. Yeah, it's been a long first day. And let's talk about our last thing of the night. The demo scene at the circle of hope in 2018. He talked about how old pirated software came with extra introductions from those who broke the copy protection. When in first phase isn't composing chiptune video game soundtracks like treachery in beatdown city Super Smash land or, or shuttle scuttle or writing recognize tributes to other musicians. He's often working at a computer and gaming Museum in Maryland participating in the demo scene or researching something related to old eight bit computers. Folks, in verse phase
three. All right, anyway, Hey, thank you for that introduction. And huge thanks to HOPE for having me here. And Working with me for like two hours to get this stream working. I am coming at you live from the back of a warehouse of a museum in Maryland. And you are watching me using a PlayStation two I toy plugged into a ThinkPad that's 10 years old. If you were my hope 2018 talk it's that ThinkPad so anyway if you have any question please join that I will kind of looking over at the matrix chat for the live stream when he you know like every couple minutes to see if anyone says anything. Everyone knows about that. If you want you can, I probably Twitter but a couple people tweeted something here and I was able to pick them out. I'm in first phase, like Twitter, Facebook, all the things Instagram and also I'm broadcasting from a fluke museum so bl opie like bleep loop. museum is the the Twitter for that if you're curious about any of this museum stuff. So I am here to talk about demos. If you want to yell in the chat or whatever you can, you can tell me if you're here last year, my goal for this talk just so that, you know, we're gonna have the same format as my 2018 talk. But I am going to, I switched out like almost all the images from last year, two years ago, whatever it was. And I've also switched out most of the demo content, except two or three things. All of the images should be new with the exception of two or three things. And yeah,
I'm getting some glitching so Hopefully that will kill
this is the man for the Burger King box.
So I don't know what it is okay, all right, you can cut in at any time and tell me if stuff gets bad. I'm also gonna just kill a tab and hopefully it's the right tab.
Cool. I'm still here. Yay. All right.
So just a for warning. demos are art and sometimes art contains things that you don't want to see as a general rule, aren't may contain boobies or bad words. These are things that you might see tonight. So if this is a problem, you know, be aware or at least you know like, be prepared to cover your eyes or the eye of your you know, like seven year old that is watching with you. Or I don't know, just be prepared. And so as we go to the next slide, you'll see something else that I would like to work out for. This is not just going to be explicit content, not always explicit. But also there are lots of flashing lights and flashing colors. So if you have epilepsy, please make sure that you have taken your meds or get ready to have a grand mall in the middle of your living room. You know, like, Please be aware that, you know, like these things could potentially do you some sort of mental or emotional harm. This is again, art. And I hope that you know, like, this is not a big deal for the people that have come. I'm pretty sure that everyone that knows what the demo scene is, or has read something about it knows what they're in for, but I just wanted to be upfront about that. So we can move to the next slide and talk about the demo scene. What are this and there it is. So, these first few slides in the beginning, I didn't change much. But if you were here last year, we need to give this intro again, I would like to know who if again, if you've, if you're in the chat and you were either here last year or not here last year, please let me know just just type, you know, I was here or I wasn't here or something like that. But I'd, you know, like, That way I can kind of gauge whether you've gotten through this or not, I've inserted some new info. So as we keep on going through the slides, let's go to the next one. The important thing is there are a bunch of pretty pictures right? So you can look at this one. If we go to the next slide. I've got another pretty picture. You should be able to see there. Yeah, look at it, right. Yeah. Okay, so here's another one. Go ahead and go ahead and go to the next slide. One more. So this is some demo scene art. There's lots of cool things. So what if I can told you, we can go to the next slide, that we're gonna use a lot of memes here. These demos fit on that tiny piece of paper. The thing. This is this is really a dumb thing. Everyone here knows what a kilobyte is, right? We're old enough. So, you know, like, everything, all of these demos are size coded. And I mean, some demos are maybe not written with size coding in mind. But even demos that are written with no size coding in mind are smaller than the software that you would expect to generate the image. So a lot of the demos that you just saw, are all smaller than 64. Or like what you were looking at was smaller than 64 K, it was usually 4k or less. So you know, a printed sheet of paper with just text on it is 4k. So that gives you an idea of literally how large a piece of software is that can generate these images. So if we keep on going through this, go to the next slide, please By the way, we're getting dialing this. So I actually have the presenter controlling the slides. So anyway, just forgive me if I start yelling. You know, we talked about expletives
like fall asleep up the keyboard, I'm sorry, but up so
if we suddenly go through like 50 slides at once we know that we've accidentally killed someone and there's like a face on a spacebar or something. So Alright, anyway, so we're going to rewind a little bit. Next slide. And by the way, that's just kind of a throwback. And I'm going to give everyone a history lesson. So here's two dudes looking at some paper tape, trying to find an error. So we need to I need everyone to understand where this comes from. And I know that a lot of people here in the chat and a lot of people watching already know like enough about this history lesson. But hopefully there's like, you know, in these next few slides, we can advance that you know, like, you're going to see something That is new information. You know, like we've always been, like, especially at hope, trying to, you know, exchange information. I like this picture better than the other one just for what it's worth. And you know, like hope is a place where we exchange that information, right? So, but but we've always been in search of exchanging information. And one of the places we do this is online. So I thought that maybe what we would do is I give you a picture of the internet, which should be in the next slide. Oh, wait, this is the internet in 1969. Do you like how Utah is just a node on the internet and that's it, there's just one node in Utah, they call it Utah. So if we go to the next slide, it turns out that you know, like, you would actually if you wanted to talk to someone that far back you'd, you know, to use a common phrase, reach out and touch someone. You can pick up the phone, hit the clicker a couple times. And you know, like To You know, like, cool people on the other end and like their name always seem to be the same operator for some reason. But, you know, like they were, they were always really great and they were always super helpful helping you talk to your friends. So, if we go to the next slide, we'll see that, you know, like the internet kind of grew in about eight years. So in 1977 we're looking at a map of the internet here. And suddenly Utah which is still only one place, so is Texas. I'm sorry, guys. You know, like, but there are a lot of people on this internet thing and it seems to be pretty cool. We also have this like really squiggly line that connects, you know, like the US to London somehow. And some other stuff. So, you know, like the squiggly line is head relate circuit circuit, I know. But anyway, so if we advance you know, like, this is how internet people would connect to the internet. But what if you didn't have an internet connection? What if he weren't at a school? What if you weren't at a government at Well, you probably didn't have a PDP 11, or something like that you probably had what's in the next slide, a Commodore 64, and maybe a telephone, or maybe you know, an Atari 400 800 or something like that, you know, like, you can go ahead and shout out what your first retro machine was if you're old enough to have a retro machine. But you know, like so this is a picture of the Commodore 64 from my museum out front. And right in the middle, there is an auto modem that one you can actually plug into the phone line, but most people had that phone over on the right. And if we go to the next slide, you're gonna see some ways that you might have connected this machine to the internet. Oh, hey, there's something very similar about all of these, even though they're all made by different people. I'm sure someone could figure it out. Maybe someone in the chat could shout out you know what, what seems there's something similar, similar about her about you know, like, you know, like, pictures I just, I just, you know, you know, I can't figure can't figure it out or it out even though I'm though I'm the one giving one giving this present in this presentation.
So these are called acoustic
couplers and no one has shouted out the answer so I'll I'll pretend that I actually know something again. And the, the acoustic couplers are all designed for that phone that you just saw on the last slide, which is this one now you can see a phone coupler. Also, there's a guest appearance by something that looks like a robot face at the bottom but it's actually the top of a telecommunications device for the Deaf, which is basically kind of like texting an operator that makes a phone call for you and relaying a message over I am or something like that if you want to, you know, like look at it that way. So to the internet. This 300 baud modem on the right, a 300 1200 on the left. And you'll notice that, you know, like, there are a pile of wires coming out of that power brick and plugging into the modem, I should have taken a picture of the back of the modem. But the back of these modems just have like wires sticking out of them. And there's no phone jack, and there's no place to plug in a phone cable. That's sort of a thing. And that's because I could conveniently reference this last hope because someone had just given a talk on the fact that it was against the terms of service for you to connect outside devices to your phone line. In say, the 60s or the 70s. To the point where you couldn't even buy a new phone and connected to your phone line. I mean, sure you could be a hacker and I'm sure there are no hackers. That would connect their own devices to the phone line, because Jeez. But the point is, is that you weren't supposed to do that. So the acoustic coupler was actually a legal hack workaround, where you would just drop your phone on the coupler and connect to a remote machine that way. So businesses would have, you know, the bell data phone or a pen roll modem or something like that. And they just screw the wires into the wall. And the pen roll is so old that it says business machine on the back. It's pretty hilarious. But if we go to the next slide, we'll see some more. Slightly more familiar things like the very first Hayes modem for S 100 bucks. This is the micromotor 100. And you can still see up in the corner, the upper right up to jumper block just has a place to plug some wires in from the outside world. So that could be rewired for a phone jack, but you could also just run the wire straight out to the wall. If we go to the next slide. You might be more familiar with these modems. instead. There's a three 100 baud modem up top and a 1200 baud modem down bottom so you can see that we may be succeeded at miniaturizing the technology a little bit, just slightly. And if we go to the next slide we'll see some more modems Maybe someone's familiar with these I saw some people say they ran a BBs. A smart modem on the left is probably the most famous modem ever. And if that wasn't the most famous modem, the courier on the right was your famous modem. So fun story. I would like to put a modem. One of one of my albums my most famous album is a Nine Inch Nails tribute called pretty eights machine done on eight different eight bits and I'm going to follow it up and I'd like to put a modem on the front cover. So I actually wanted to call up a motor manufacturer to do pretty eight machine I have a 6502 on the front that kind of looks like the Pretty Hate Machine cover. But I decided you know and I actually called the city See 502 guys and got permission to put the 6502 on the cover. So
if we, you know, like fast forward a little bit to me putting a modem on the cover, I want to ask the motor manufacturers the same thing. So I was like, Alright, I'll call us robotics and Hayes. So I called Hayes, except Hayes doesn't exist anymore. They got purchased. So I was like, Okay, well screw it. I'll call us robotics. And I'll figure out the Hayes thing later. So I call us robotics. And I was like, I'm gonna put a modem on the front cover of a music album. Can I do this? How do I get permission Can I talk to your legal department all that and so they're like, why do you want to put them out on the front cover again and feel like going through all this? So I'm doing my research and whatever and so just for people that don't know the Hayes modem, Hayes was were the group of people that invented the at command set so if you've ever seen a T T T, blah, blah blah phone number, enter, you know like a tea is attention D is dial tea is used to touch phone and touched on You put a phone number you hit enter, it calls it up at a his attention answer the phone, hit enter. So, you know, like there's all this command set. And that was how modems eventually became universally compatible with communication software. Before that, you would have to have a packet communications package that supported your specific modem. And that was it, you know, like you just, if you got a new telecom package, and it didn't support your modem, then you just wouldn't be able to use it. Or if you got a new modem, and it wasn't supported by the one you were using you were screwed, too. So finally, we have this 80 command set and Hayes wants to license it to people. The thing is, is people are not happy with this, which is why I put a picture of a zoom modem up top zoom was not is not only the communications media that we're using, but was a brand of modems and the first company to say, screw you, Hayes. We're not paying your licensing fee, which started kind of a revolution and people eventually did not pay licensing fees and Hayes kind of falls by the wayside. They're producing smart modems, but us robotics is gaining speed, right? So fast forward to the future. And it turns out that to call Hayes and get permission to put a Hayes modem on the front cover my album, I need to call the people that own the IP to Hayes, guess who it is motherfucking zoom. So
I call zoom. And I figured zoom is like the original pirate of the at command set. Surely they'll be okay with me
a modem on the cover of an album because like, why would this eo I'll be like honoring the modem and whatever. And they say no. So screen days. I'm sorry. So let's go to the next slide. I'm done with my story. So Meanwhile, in Chicago, we've got all these modems, we can call each other, right? So someone can just type the Add command called a friend, and their friend can type a TA and then you can type back and forth whoop dee doo Or you can log in to say, your school's computer or a server or something. But meanwhile, in Chicago, this dude decides that he's going to plug in his computer that you're looking at on the right side into, you know, like, I'm just gonna plug my computer into the phone line and just kind of like leave it there, tell it to answer the phone and see what happens. And so I wrote some software, so that people could, you know, like, Go and call my machine and I actually took a screenshot from cvbs, which was what he called it, and actually cvbs didn't necessarily see could have meant, you know, Christiansen, but it could have meant Chicago, but it could have meant computer. We haven't really gotten a clear answer on what it was he was just kind of like it's sort of all three. So that is what it looked like when you dialed in, you can see on the terminal on the left, but if we go to the next slide, there were tons of other ways to connect to online services right around this time. So on the left, I have a minitel terminal here in the museum. My snap a picture of. And on the right is an angel note which would connect you to the NTT DATA network. In Japan, these were country wide networks that were basically like a BBs but run by a giant entity. And so like in France, you could be like I want to be on minitel get one of these terminals shipped to your doorstep, you plug it in, that already has the phone number pre programmed, you don't need a computer because they just sent you a terminal. And the terminal gets you online and on these online services, especially on the ones that had massive why, you know, country wide access. You can send messages countrywide, you can you know, possibly even do stuff like check your bank statement or, you know, check stocks or look at ads, and there were even experimental food ordering services and this is like in the early 80s. Okay, so like, we haven't really you know, I mean, not to say that we don't live in the future every time I like, pick up my cell phone and say I want to order pizza and use an app or something ordered Taco Bell on the web, but like you were able to actually do this 40 years ago. So maybe we have an advanced as a people I don't know. I prefer to look at politics to see that we have an advanced. Anyway, let's go to the next slide. So we've got all of these BB SS and we've got the, you know, the the CB s going on and we've got servers. And as soon as we advance we'll see some of the other ways that we could get online. Okay, hey. So I picked this image because it is a BBs add,
Bill Esposito would really like us to call his BBs. It's located wherever
area code 603 is, I can't remember every area code right now. But he has v 32 and V 42. And you can connect up to 33 six. So this is like definitely in the future, like We're talking 90s here, but I especially like this joke because it's serial port and it's a cereal bowl that has gone to port. Haha. Okay, this is so funny. Oh, it's in New Hampshire. I'm smart, it says right at the bottom of the screen. Let's go ahead and go to the next slide because there's a whole lot of interesting ways to get online. Someone mentioned compuserve Koni Love. So here are a bunch of different screenshots of compuserve through the ages compuserve used to be a BBs sort of like in the lower right corner. Eventually they came out with a program that you would use to connect to compuserve that wasn't just a dial in BBs, so you could log in using their software and track all of your data that way. In between the two, I actually have a screenshot of the OS two compuserve thing up in the right corner, is you know what it would look like that was when Sim, which is the compuserve, information manager for Windows 3.1. And then when sim eventually evolved to Windows 95 and that's what you're seeing in the upper right. But there were more than one copy sir. Well compuserve Forest just asks was compuserve really a BBs? And you could say it's more like a walled garden but isn't a BBs kind of like a walled garden? You know, like, there is a fine Oh, oh Phyto net had access to the outside world but Fido net didn't come until later. So an early BBs could still be a walled garden. And also, you know, like, the the thing is, is like the style that you logged into compuserve like later and later and later, through the years of compuserve, it was more of a walled garden, until you finally got internet access. Early in the early days, things were much more unregulated. And also it just looked like a BBs you're looking at menus with number selections and whatever on their message boards. And there are places where people just don't moderate you know, stuff like that. So eight tons just mentioned prodigy let's advance and maybe we'll see some familiar sites there. There's the Prodigy login screen and an ad that tells you what prodigy is. So apparently you can manage your money and look at sports and education and travel. They they also don't tell you this, but on prodigy, you can also look at ads, which is at the bottom of every single screenshot that I have lined up at the bottom. So you can look at the today's weather forecasts. And by the way, Polaroid camera brings a brighter spectrum of color to instant photography. And also iOS really wants you to buy as iOS so that you can get windows and Emmy pro on a Windows machine. And oh, by the way, don't forget to take the trivia for his movies while you were playing games. So I mean, prodigy was cool. And I would, I would venture to say prodigy in the early days was cooler than compuserve in the early days because there was this period of time where we didn't have Like when sim and Windows 3.1, and that sort of thing yet, but we did have dos computers and whatever with graphics cards. So prodigy was trying to fill that niche where we could get, you know, like really nice user friendly maps of the weather, and that sort of thing. Whereas if you looked at it on compuserve, you'd probably have to, you know, like, look at a text mode map. And there were a whole lot of interactive things for kids, which at the time, I was a kid. So of course, that would have appealed to me. This middle one is a Carmen San Diego thing where you would actually like do sort of Carmen San Diego things on the yo on prodigy. And also mad maze was huge mad maze is actually emulated on a web page now, so you can like Google for like mad maze on the web, and play mad maze, and it even takes your codes and everything. So that's pretty cool. So if we advance again, there was one other large contender. Oh, hey, everyone's heard of these guys. Right?
Maybe the words endless September ring any any bells to people. So there I could have included like a billion different screenshots of AOL. But I like this one because it was probably the most common AOL screen that everyone looked at. And also it includes some ironing going on and the welcome screen and a whole bunch of stuff. But, but what I'd like to do maybe is have people look at the lower right corner, which is actually a mirror. If you're not looking closely, you might just think it's AOL. But it's actually AOL for DOS. And AOL for DOS runs inside of a thing called geo works and geo works. If we go to the next slide, we will see is based on a thing called geo C, which is basically windows for your Commodore 64. And I promise that I'm going somewhere because if we go to the next slide, we'll see that AOL actually started as a service called quantum link, which was an online service for your Commodore 64. And you can see here are the chat rooms and I am and areas that you had an AOL just on a Commodore 64 exclusively a Commodore 64 so quantum link or cue link was and there was even a demo disc and one cool thing was there was the demo disc didn't require a modem so you could pretend that you're online which was I don't know maybe you know, like you were you were saving up for that modem still, and you just couldn't do it. So if we advance again, you'll see something else that quantum link was famous for. Quantum link pirated, pirated let's try this again piloted club, curry Bay and habitat, which eventually became its own thing, and habitat was its first sort of MMO thing. habitat. You might anyone that played Maniac Mansion or an early LucasArts games habitat was a LucasArts thing in, indeed, they use scum, which is the script creation utility for Maniac Mansion. And you could MMO and chat with people and walk around and they'd even let you, you know, like set up your own house in habitat and you could like, furnish it and create different rooms and whatever. And I definitely see people in the chat talking about Sierra network and imagination network, which is yet another kind of post habitat, pre alll sort of way to adventure with your friends and hang out with your friends. So that's, that's another one that deserves a mention. So if we advance to the next slide. let's let's let's get away from Commodores I wanted to go full circuit with full circus full circle with the Commodore but we're also going to Talk about BBs is right because that's, that's what we're doing right now. So I went ahead and took some screenshots of some BBs ads. Hopefully the the name of the BBs and the fact that the the artwork is usually credited on the piece of art. And I think it's on every single one of these. Yes, each one of them is credited. So we are attributes properly, but you can see, you know, like we've got, we've got some famous NC artists. The talk right before me was Jason Scott, who I don't know he might still be talking to people, because that's what he does, and he's very good at it. But he did a BBs documentary, which I highly recommend you watch if you didn't, and he actually gets interviews with for example, the guy up in the corner rad man that did the Nazi for maximum security. But there are other antsy groups like ice and chill And there are modern anti art groups like block tronics. And you know that like Anssi is still very much alive. So this is how we would get graphics and text mode, just in case you, you know, like didn't know that sort of thing. So, whoever user Bla Bla Bla 00 x 78 you're getting ahead of me, I have a rip slide, so hold on. So if we go to the next slide and look past all of these BBs ads, you'll see a main menu for BBs. And you'll see that we have message subscriptions. We have commands, there's a file transfer section of file section. There's stuff where you can chat with the system, send feedback, send email. Basically, this is the internet but it's just self contained on a computer. Right? Pretty cool. And if we go to the next slide, you can see exactly where I would go.
Oh, Straight to the files because I would want to download How do you download from a computer in 1985 or whatever? Well, you pull up your terminal software, you dial up this BBs, and you start sifting through files. And you even get to look at you know, like a description of the files sometimes. You can see in file desk on here, there's a description, and we could just download a file, but we can also do this thing at the bottom you see T for tagged file, so I could be like T and then I could be like one two and tag those two files, so that I could I could save them to like download them all in a batch later on. So if we go to the next slide, you'll see what that might actually look like. So once I started you notice it says the modem batch so the the end the other end has started a batch download of one whole file. Someone's downloading who mentioned legend of the Red Dragon earlier. This is Lord 2.9. Downloading from another BBs To some guy named Kevin, and he's even downloading it to his Linux machine. But it looks like he's downloading it. Time remaining is 22 seconds. You know, does it have characters per second 45 k a second. So he's got a 56 k link. So this is how long it would take to download, you know, this, this one Meg file would cost us 30 seconds of our time. So z modems pretty good. Actually, it's interesting because one of the antsy groups, it's really hard I have like the download for it and I should just open I should open it up on my own machine and take my own damn screenshots and get it over with but there was actually z modem but there was also ice z modem ice as in the ancy group that I just mentioned, and it had cool and C's, but also you could chat with the other end while using modem download and play games and Listen to mod files and that sort of thing. So actually, mod files are one of the big things that I was downloading from BBs back in the day. So if we go to the next slide, we will see Oh, hey, so here is where you use zero x 78 was talking about rip term, right? So here's rip term, copyright 92 to 95 kind of a short lifespan. And if we go to the next slide, we can see some actually pretty fantastic rip term art. Most of the BBs rip term art was not this good. This was very short lived. But this is just an example of some amazing rip rip art, or rip scripts that my BBs supported rip script, I ran searchlight 3.5 and eventually sort of tried to upgrade to 4.0 but didn't really succeed. But I had a whole bunch of rips and stuff. For the menus, so it sends drawing primitives over the modem to save space. So you can actually get art like this without having to download an image which is pretty sweet. So if we go to the next slide, you'll see us logged into a BBs with rip. There are also drawing primitives for drawing windows so that you can just be like pop up a window that you can select things here. And ripp knows how to do that. And there scroll bars and obviously those arrows are drawn with carrots and B's and whatever but you can click on that text. And you know, they had rip art in a gallery and stuff like that. And lo and behold searchlight lives because this slbs had this very this style of selection menu that was so popular. So if we go to the next slide, you'll see what download menus look like in rip script. And this is kind of cool because this is just combining everything that we've learned so far. We have rip, opening a download thing with buttons and an interface and whatever right but, but now we see Anssi art in the fire. descriptions for files that we want to download, we see the the equivalent to tag our downloads like you tab space on any of these downloads that will tag the file that you're on. And amusingly, these not only are we using App NCR I'm pointing at this and I know you can't see it. But you know, like the the descriptions contain fancy art, for downloads for anti art packs. So
so that that is brought us completely full circle. So Kony love just mentioned, remember long scrolling BBs welcome screens. So there are a ton of anti art things that do not just take up one screen, they scroll down and entire screen. So these anti art packs would often contain this kind of anti art where you'd basically you'd load up and see cysts in your config sis or whatever on a PC. And then you'd be like type such and such dot ants and look at the ants file, and you'd see this thing that would be 80 by 25 bucks. It would be a picture that slowly scrolls up your screen. So if we hit space, you can see some of them the long form versions. At least I think that's my next slide. Yeah. Hey, and we've got some stuff from ice and acid and block tronics. And all those people I mentioned. So shout outs to all of our artists here. If I didn't mention you, I apologize. Also, if you're viewing this full screen, which I am not, you might be able to make some of those phone numbers out. I think one of them has a 407 number so scary Florida. I don't know what's happening down there. But anyway. So you know, like, these are just some of the cool examples of artwork that you could see in an arrow like you didn't even have to have like anything other than a color monitor. You didn't have to have fancy eg or VGA or whatever to see any of this although it would help so that we shared art You know, like in, say 1987 or something like this, although most of the stuff that you're looking at is probably from the 90s. So if we advance slides again, you will see let's let's go back to talking, evolved mentioned impulse tracker. And I mentioned mods and someone else said I was taking them back. So here's a mods, you download a mod from a BBs and for what, for those that don't know a mod is kind of like a wave table MIDI file, but unlike wave table MIDI, whereas if it were if you like play it on one machine, you play on a different machine, depending on the hardware that you have, it might sound a little bit different. A mod has the instrument files stored in the file and they're playback in a very specific way. So unless you're using a broken player, or something like that, the mod should sound identical on every single machine that you that you use. So I would download mods because you could have everything was sample based, so you get some really bad In sounding mods, right?
but every once in a while, you know, like, I mean over here on the on the left you see, you know, like mega mix has, you know, like heavy snare and an instrument called and something called Brian and obviously like, okay, these are sort of tongue in cheek instrument names but they're all from the soundtrack or kit, you can see sto one that means that's the instrument pack that came from, but occasionally you download a mod and there would be no instrument names and said you'd see Oh, the message here. This instrument is called composed and sampled by and this one is called gesture of sanity. And this one is called all samples by me, when you scroll down and you scroll down, and lo and behold, there's a phone number in Germany to call Well, some people actually call that phone number in Germany, and you would get one of two things. You'd either get gesture of sanities mother, or you would get a computer yelling at you. So you would, you would, you know, like if you got a computer yelling at you, then you'd start feeding That into your computer and being like a computer you should dial this. So for us just asked if I know if the music in Unreal was done an impulse tracker, it was done an impulse and also Scream Tracker, actually. And I am good friends with Alexander Brandon who wrote some of it. We're going to be working on a museum exhibit together. So stay tuned to the bluet Museum, Twitter or whatever social media for that I'll probably broadcast it on the cyberspace Twitter too. So let's go to the next next slide here. And everyone's been shouting out legend of the Red Dragon. So there's your ward screenshot, and also trade wars 2002. I played a whole ton of trade wars even though I wasn't very good at it. trade wars was a lot of fun. So these are two online games with NCR that you could play on a BBs so you know, like the thing that I didn't mention. By the way, is there anyone that doesn't know what a BBs is? Yo I don't know what a BBs is in the chat or you this is the first time I've heard of a BBs or something like that. So the the way a BBs would work is I mentioned it's an internet in a box, right? But the fact of the matter is, you would log into this computer by calling it and, you know, like, this machine is just, it's it's self contained, it's not connected to the outside world pre Fido. net, just so that, you know, I've mentioned that. So these computers don't connect to each other. It's run by, you know, one person, possibly in their basement or the bedroom or just, you know, like, at night when their computer isn't in use. Who knows? They're, they're very much like, in a community. You know, you would run this, the computer wouldn't be dialing out so people dial long distance to get to your board, which long distance is also a thing that you may or may not know about. It turns out that you have to actually pay money to call other people Sometimes people in your local area sometimes people long distance sometimes people overseas, I guess you still sort of have to pay money to call overseas unless you use, you know, anything but your phone, you'll get it for free. But, you know, so like, most people were just calling computers that were down the street. And this was actually really cool stuff. You know, because like you would get to know people in your community, but you get to know them through your computer. And generally speaking, you know, like, this is an era where everyone was like, you're going to meet a serial killer, and they're going to kill you because they met you on a BBs but really, I'm more worried about meeting a serial killer these days on the internet. I am about meeting someone on a BBs. I frightened my mother by inviting this random dude in his like 50s or 60s and his entire family over to our house. Because we had chatted on my BBs that I ran, so Much that, you know, like he wanted to see the board, he wanted to see the operation I was running and I wanted to give him a copy of you know, like copy show so that he could look at JPEGs and dos or something. So like, this is, you know, like this, this is the era where we necessary weren't necessarily afraid that we were going to get killed by people we met online. Then again, I could just go out tomorrow and not meet someone online and you know, get run over by them in a car or
something. So who knows? Let's go to the next
slide. I'm going to be talking about you know, death by meeting people too much. So, I mentioned downloading files I mentioned downloading mods, and I mentioned downloading all these things. But you know, what else I really liked back then was games. So here is the release of Ultima. And to prove that they were legit, the guys from origin, went and purchased a copy of ultimate egghead software. Shout outs to the omg that wasn't Newegg back then we had egghead and also software etc, which eventually got bought by GameStop along with Babbage's and Eb, which was electronics boutiques and EB Games and Okay, anyway, you get the point. But a lot of games came in really cool boxes, which I have right in the middle there, so that you can see, you know, like, I just the big box PC software. That's kind of cool, right? So, you could, if we go to the next slide, you'll see just, you know, like all the box games that we have, right? And so you'll see that in just a sec. That
so we were talking about Maniac Mansion, whatever in front and center is one of my favorite games ever day the tentacle Maniac
Mansion to tons of
good stuff in this shot. This is actually from the Library of Congress, not my own library. Although I guess I could take a picture of my my software library Some time it's in this cool storage solution I just admitted but So anyhow, tons of cool games, they all came in big boxes. The thing is, is like, I don't know I I'm just not terribly rich. So you know, I might have wanted to solve that problem somehow. And one of the ways I might do that is from downloading from a BBs and getting access to what they would call a special section. Hey, and by the way, someone shouted this out last year before I got a chance to show this slide so I beat you to the punch this time. Then, so this is don't copy that floppy. A long video shown in schools and on TV, trying to prevent us from you know, like this isn't a video I see you clicking around and moving your mouse around. The but this, this was shown to kids to crack try and convince them that, you know, making copies of your games for friends is very uncool. So, you know, because I'm certainly not condoning software piracy. I have to agree with this guy. I think he is like, still around. I don't think he's active, but I'm pretty sure the guy is like a Christian rapper or something. Pretty, whatever. Anyways, there's actually a sequel to don't copy that floppy. If you don't know about it, find it on YouTube later, I didn't have time for it. Let's go to the next slide. So you'll look at, here's a copy of Wolfenstein 3d that you might have gotten from one of your friends and your friend was even nice enough to tell you you need to install it on your hard drive. And to install it you can just type eco and install. That's very, very generous of my friend to write the instructions on here. You might also get games for not a PC in the next slide we'll see a pile of Commodore 64 games yes With conveniently, you know, lodestar comma eight comma one, which is how you would start a
game on a Commodore 64.
Also, it looks like someone for the copy of zaxxon they actually just printed the directory listing straight off of the screen and put it on a label. Bard's Tale is in here, top 20 software tools and you know like some other cool stuff is in here side due to something that I can't quite make out. Oh, it's more Bard's Tale to dungeon desk. But anyway, so this is you know, like, some great stuff right. Let's let's go to the next slide. And you'll see what you might have seen when you started up one of these games looks pretty normal, right? So like, here's here's some stuff from Sierra Aqua Tron by Justin gray, cracked by the freeze so what does cracked mean? 1942 seems to be by elite software but crashed by rad war and then No calm Strikes Back seems to be cracked by ABC. And it seems that ABC maybe cracking is playing the game a whole lot because if you look up here in the corner ABCs name is in the high scores a whole lot, huh? So it turns out cracking is breaking the copy protection. And to do this, you know, like, by the way, you know, like apparently the man in black the penguin in the bum helped the freeze with breaking the copy protection on Aqua Tron. This is a very thankless act. And I know this is information I gave last year but this is important. You know, like, people cracking software are doing this rather interesting thing where I mean breaking copy protection is not easy. It is it's actually quite hard. requires some knowledge of debugging or you know, I mean like okay, you You might be able to find some program that claims that will break the copy protection for you like never lock. Or you might be able to find, you know, like, Oh, hey, that that screenshot or that picture of elephant discs looks pretty great. So anyway, you might be able to find a program that would copy your copy protected discs or something like that. But really the best way to do it would be to have someone break the copy protection, and then you just copy a cracked version of the game, right? So how would you get credit for cracking a game? Because obviously, you want people to know that you sat around from anywhere from 30 minutes to 30 days trying to figure out how that copy protection work depending on how hard it was. And that, you know, like you actually broke the copy protection for the game that was hard people wanted a challenge. So they have a challenge. So basically, they started playing a game of leapfrog where the cracker would get better protecter would get better. And eventually, both of them kind of start to get bored. But in the meantime, you know, like, let's let's rewind, they're not bored yet. They're just trying to get credit. They want people to notice that they spent a long time putting your name in the title screen or the high scores was one option. But in the next slide, we'll probably see what I think is our first video. Here we go. So you might put in the game and start it and get this instead.
A bunch of glitchy
skier die cracked by NBC. I didn't know that. You know the
company that made my monitor.
We advanced the slide. We weren't supposed to do that.
Can we hit play and possibly skip forward a little in the video
might be able
to seek if you're at the bottom there. Oh but the thing
is right on the way
Don't worry about
This is a Commodore 64 but eventually we would evolve a little bit and just
In the US everyone was afraid of like the FBI busting them for software piracy or sifting through their mail or whatever not so
in Europe so you use a floppy disk mailer like this one, we flip it over by advancing to the next slide. There's the front of the floppy disk mailer. I just had both pictures because you know, like, I don't know, maybe no one's seen a floppy disk mailer.
So we can slide 52 has the front.
Oop, there you go. Okay, and this one isn't addressed to
anyone. Some fun stuff. I definitely learned some
interesting things about sending floppy discs in the mail. So not only are people like pirating software in the mail to each other in Europe, but I talked to some of my buddies in Poland and they were like we would also put two layers of tape over the stamps so that we could remove a layer and remove the post marks that went over the stamps and reuse the stamps. And then the next person that would get the discs would put a layer of tape over the stamps again and send it again and oh my god like postal mail fraud and on top of you know, like floppy disk copying and whatever. So some pretty crazy stuff but also this the discs that I just showed you were not as cool as the discs you're about to see, which is in the next slide. And this is what discs would which would be sent around in Europe would look like So, what's, what's happening? Look at those
tagged all to hell. So,
these are please floppies you can see the credit at the bottom, but
this is some crazy stuff, right? You know, you can see people like putting Amiga stickers on their desks, and you know, like, there's a scoop x, credit on the left side, and you know, like some famous names in here. And, you know, like, that Red Bull mentioned is not actually Red Bull, the drink, it's definitely something else, like a person named Red Bull. But anyway, so this is, you know, like people would tag the floppy with the copied software on it, and then they'd start sending it around, right and all of these discs would have like the copied software that would also have that little crack Intro that we just saw or cracked row, right? So you'd get one of those. And every once in a while there just be some extra room on the disk. So you get like whatever game, you you know, like asked to, you know, like get from your friend or your acquaintance online or whatever. And they just throw something a little extra on the disk. And no, I'm not talking about viruses, although that certainly happens that could be considered a little extra. But if we, if we go to the next slide, it could be a disk mag. So this is something that maybe less people in the scene know about. a disc mag is exactly what it is. It's, it's an easy thing or whatever, where, or they might even include an extra disc in the envelope. And in this thing, you would see a menu where you could actually see stuff like reviews of games and movies and editorial Real rumors and news. And if you look at number seven, here we have charts and charts are actually who is doing the most piracy right now. And people would compete by trying to crack the most games and a month, and then they would get written up in charts. So you would have like cracking groups, you know, like the ever famous razor 1911 back in the day or, you know, some other group, and that sort of thing. Oh, hey, we got PS. So I used to be the editor of a disk mag. Good to see you some of your suggestions. By the way from this guy. Philippe made it into this presentation. So big thanks for chatting with me before I put it together. So, if we, if we move forward a little bit, let's go to the next slide. You'll see another disk mag. This is the first one was a Commodore disk mag. This is an Amiga disk mag, if you couldn't tell from the font in the awesome pretty colors, very cool artwork working its way into just everything that we've done. And yes, Razer is still alive. Space Invader person. So, you know, like they are they are alive and they are making demos mostly Oh, and my mouse cursor matches the one on the screen. You can't see that though. Anyway. So if we go to the next slide, you'll see that there's charts and whatever. And eventually people are trying to make the menu more accessible in these dis mags, right. And so if you look up here, whoa, whoa, hold on. Look at the upper the fourth icon from the right. Party. Just hold the fuck on. There's going to be a party that I'm getting invited to from my disc mag.
Whoa, I need to go to
this party. What is this party about? You say? So
This is how you would be trading discs in the mail, but then accidentally
at a large convention hall in the middle of Germany going to a party. So, if we go to the next slide, I just wanted to give you an example of what this is a little later in the game. So this is from I believe, 99.
And this is just bad for me. But I just want you to watch like a minute.
So I don't know how well people can hear me over
demo audio, whatever, but you can just see
kind of a you know periodical
here. Finally we're on it for pictures.
Once is pretty good, it's very
easy to get one
nail and really pick up on what's going on with that.
So this is a lot of fun
Alright, so audio should be back. video
should be back Sorry about that.
Just lost everything.
Hopefully my levels are reasonable.
If we can, if we can see to 18 minutes 20 seconds I think it is.
Did we lose?
Oh okay. Are you You able to see
no it won't see can the video can you like use like a number key? like can you hit six and at all
but it doesn't go to the bottom of the
Oh when you start YouTube videos or you double clicking on them
or single clicking or you full screening them okay
maybe if we double click
that'll screw up the stream. Oh there you go. Yeah.
So now you have a safe so I think they
wish I was a hacksaw or Oh, maybe we should go back but,
but you actually notice
there's there's references
to 2600 and this was written
by by someone involved You know, but there are a couple of good ways to
get in touch with hackers. If
you just have to be patient. I guess it's easier for me because I'm a girl. Yeah, so. So anyway, here's here's a shout out to all the hackers in 2600 from 1999 in the demo scene talk. Okay, anyway, we can we can advance slides at this point. Don't lose your audio earlier, so that's why I think my mic died. Actually, I don't think that was your fault. Oh, okay.
Well, good thing.
I have some demos. Yeah, hopefully
my mic will just die while we're watching videos and
not at any other opportune time. So eventually, I
mentioned those parties that you got to interview or interviewed invited to in the disc mags, right. So here's one the gathering. at this party they invite they invited people to the party, the gathering. And these guys showed this as an entertainment. So we're gonna watch this for a minute because they said something important that I'm going to try and catch a pause on. But everything you're watching is happening on an Amiga and this entire file is 40 kilobytes.
It's real. You can download it and run it on your very own Amiga, that you probably don't have
eight frames of animation fullscreen in 16 colors get excited. But I mean, these are like these are reasonable effects, right? Like, you know, for 40 k on a machine that is eight megahertz or 7.16 or whatever, you know, like, I mean, this is a Bad This is stuff that you'd see like on a rave wallet, a dancer, you know, something like that.
And there's Philippe in with only Amiga makes it possible. It's true.
So I believe it's the next intermission where something interesting happens. Just give it a second. And lemon is going to say something that was very controversial at the time. Right here, so if we pause right here, do you see what's the point in cracking games? It only ruins the future of the immediacy of piracy is a crime. Now, this was sort of said tongue in cheek, right? Because, obviously, what happens at a LAN party people pirate software, what happens at a LAN party that contains hundreds of people all linked to each other in a coffee Prince Hall, guess what? More piracy. So this isn't entirely truthful. But at the time, this is really like 90, like 1991 to 1993 was an era where crackers were actually bored. The the copy protection wasn't getting better. And they were like, Well, you know, we did like those cool little crack intros to give ourselves credit. Now we're doing the crack intros. And we don't have to crack the software. We're just doing like cool visual effects and whatever. And it turns out, that's a whole lot of fun. So let's go to the next slide. Let's take ourselves I know I'm rewinding and going forward and backwards and whatever in time, I'm sorry if you get time dilation, or whatever. This is 1990. This is an invitation to a copy party. So this is the Alternate invitation. This is the polar opposite.
And I know I showed this one last year but this is so good.
TBS invite you to something that's happening in Hamburg invites you to the biggest mega copy party
ever made in Hamburg, Germany, north of Germany, North Germany, the whole world.
And do you know why?
They just want to have a party.
Three star hotel 15 amigos about 30 disk drives.
And we hope that No police.
We hope you hope
it is entirely possible t 90
the third of June 1990
some credits, so they're crediting all
their people and shouting everyone out.
And I believe that I yeah, here we go music by Ben EP. This was Benny benassi in his early days,
Here's a mention to read sector. Who is now TriStar red sector incorporated
Alright, that's the end of that demo and then it just cycles through and runs again.
So this gives you an idea of an enviro. She is just a intro that invites you to a party. But the exact opposite of the kind of party that lemon might want you to go to. But let's look at what these parties are like. I think we skipped a slide. Can we go back one
There we go. All right. So
this is an example of what party 92 look like.
So a year before we got bored of piracy really when we were getting bored of piracy, check out those giant woofers and CRT monitors everywhere and weird seven up bottles from you know, like you're up and might be a can of Pringles down there. Some food it's really just like a giant kind of computer LAN party, whatever. Right. And to give you an another example of things you might experience at a party, we can move forward again. You could expect food. So up on the left, we have the grill master. That is Boris making. It looks like bratwurst. For People at river wash in the lower left corner. We have pizza from Tokyo demo Fest, including some weird Japanese pizza but also just you know, usual pepperoni pizza also knows its physical pizza, not just digital pizza. And I believe over on the right we have some stuff from evoke, and possibly revision. But I'm, I'm at elac for for what the others.
So, so if we move forward again
you can also sleep at demo parties. This is a really similar arrangement to sleeping at hope really. I've definitely seen this scene or all three of these scenes. I hope so. So really, you know, I mean, a lot of what you've seen, you know, demo party is kind of like hope, but well certainly not hope right now. Because you You're probably just sleeping on your floor instead of listening to me, but you know when you can actually go to hope you see people sleeping on the floor and in various other places and shout outs to whoever did the hammock thing. I hope 2018 that I guess that was possibly implemented before 2018. But that was the first experience I had with that and that was glorious. I get a good four hours of sleep. Okay, so we have breakpoint and revision, sorry, corrected by Philippe Thank you. So
let's, let's continue advancing.
So now we're looking at assembly evoke, and revision. And this
gives you an idea of, you know, sort of the the
promenade chaos, whatever area in the demo parties really most of it is happening in one room. Although I will shout out there there is a in phrase for demo parties called real party is outside So really, there are two chaotic areas one is the chaotic area with the computers and the other is the care chaotic area with the drinks and the food and the singing and the bonfires. So you're looking at the indoor chaotic area right now just to be clear. So evoke you can see is a little bit smaller but evoke has a whole lot of heart. In fact, I believe their logo is a heart revision is currently even though it looks smaller than assembly assembly has a LAN party component which has maybe given got earned it a little bit of flack from demo seniors revision is currently the largest demo party that is exclusively a demo party and it fetches an attendance of somewhere around 2000 people so that gives you an idea of how many people are there. You can also see if you look really close, you can kind of see a seating area up front where people are just kind of hanging out enjoying demos, so you can kind of like get a place to set up your group. pewter in leave it all weekend, worrying just go hang out, watch demos and drink with your friends pretty cool. And also these are European parties. revision is in Germany of focus in Germany assembly is in Finland. But if we go to the next slide, you'll see that as hope is in the US, there are also demo parties in the US. So you can do this without having to fly to Europe. Although if you come to hope from Europe, or you're streaming hope from Europe, you should maybe go to one of those bigger parties. But the US parties deserve some shout outs to here's a party on the left. And actually my rig is right in the middle of the screenshot and this is a couple years back at this point but at party is run in artists in asylum who apparently artisans asylum is where the the mask building workshop like those masks were designed at artisans asylum which is pretty cool. The the hope workshop and you know, so at party is running their little conference room there and that's pretty cool. demo splashes run at Carnegie Mellon. And it is a dry demo party. Although I hear that, you know, like people might sneak stuff in every now and then anyway. Demo splashes run at Carnegie Mellon. It's a it's a whole lot of fun. And it's run by the Carnegie Mellon Computer Club. And it has a whole lot of heart. Like I actually got invited as music talent to demo splash for the first time I went to demo splash. In fact, it was my first demo party. But it turns out that a whole lot of people that I would not expect to know a whole lot about demos because they are significantly significantly younger than I was. It turns out, I was being ageist. These people know easily as much about demos as I do. And are awesome people and they show a lot of great demos. They especially love wild demos at demo splash. They get a lot of weird platforms. They show demos On the real hardware, while they're, you know, running their party, you know, like, it's not to say that that party doesn't do that too. But I mean, demo splash is the only group of people that have broken out, say, a B key, and BK o 11, or o 10, which is a Russian PDP 11 clone built as a home computer, and they've hooked the machine up and run a demo on it, like live. So just to give you an idea of how hardcore those guys are, they really have a lot of heart. So I highly recommend both of these parties. There's another party that doesn't get a shout out in the slide, but I'm going to shout out instead. And that's a party that starts in New York City. So relevant to all those hope folks that are actually already in New York. You get on the Amtrak in New York City after partying at baby castles, and you ride the train all the way to Montreal, you get off in Montreal, and you show a demo that you wrote on the train. So this is a party called synchrony. And it's run by nom de nom. And that is also a cool party, but you need a passport to go. So make sure you have one. So if we advance to the next slide, you're going to see work. Now that I've explained what a demo party is, it's important that you watch some game changer demos. I showed these during 2018. But these are two demos that really changed the face of the demo scene from let's watch some stuff to
this is going to be
so I'm going to show these mostly in full I'm like cut off the credits a little bit at the end of one of them but
this is a demo called desert dream. 1993 cinematic running on an a just a stock
Is there anyone in the chat that does not know the specifications of the stock?
I'm sure someone else in the chat will fill you in.
Here we get a little bit of poetry
Alright, so something funny at the very end here, desert dreams can be the last demo that is compatible with a ga
or that's, that's not complete, you know, that's compatible with ECS or OCS. So their next demo is going to be the Amiga 1200 demo, which will only run on he
they've decided to join the future.
Alright, so before we can go to the next
slide, but before we start playing, there's this other group that is in the Commodore 64
scene. And they're they're kind of like fledgling in the Commodore 64 seen, but they've done some art and they've done some audio and whatever and they're their group members. have kind of been in flux. And so in 1993, this, like I said, 1993 was really when things got cinematic. And there are a couple demos from 92 that are very close to this level of cinematic realism. But I think that, you know, Philippe mentioned earlier in the chat that several seniors say that desert green was the first demo, which was really seen as like a massive production. But there is one demo that even rises above that demo, and is probably the most famous demo seen production in the world of all time, whatever. And so that's the demo I'm going to show next. And that came also from almost the same period in 1993. So suddenly, we're hitting when we go to the next slide. I think it is there. Yes. So this is something no doubt most of us have seen. This is running on a 100 3d six or a middle of the road 486. With VGA, I believe this is captured from a machine with a Gravis ultrasound, but it would run on a Sound Blaster almost just as well. For whoever shouted out Scream Tracker and impulse tracker earlier, this music was written in Scream Tracker. You know, like, and, and both of these demos are really, this. This is what made seniors sit up and take notice.
And by the way, we're all just for anyone coming in late. We're all chatting on matrix in the chat. Please join the
livestream session QA and ask me any questions. I'm trying to be mostly silent while these demos are running, except where absolutely necessary to comment.
And Philippe just pointed out
there are a lot of
parts of Second Reality that feel
like desert dream, whether they actually copied them from desert trees we don't really know but
they hurt they are eerily similar.
Also, we're shouted out gave an earlier all that music before was his. Now we're moving on to purple motion one of my favorite demo scene musician
right, so we're gonna watch
just a little bit of this credit stuff.
The End scroll in this demo is extremely long. My apologies to Future Crew. I'm not gonna watch the end scroll, but I do think that this little scroll part and credit for each of the effects is very cool. So we're gonna watch that.
By the way,
now would be an excellent time to crack out whatever drink you have in the fridge and
hydrate which is what I'm going to do.
Stephen did do some trance and jumbo also Stephen did
a soundtrack for one of the
I forget who it was that was talking to me and they were like, you know, the the tool soundtrack just reminds me of the demo scene for some reason. And it's his his work and it was absolutely awesome because I was actually just talking to Steven, the day before that person mentioned that or something like that. It was It was great.
Jeff asks, how long would you estimate it would take to create something like that? This.
Am I audible enough? Am I? Am I
decent over the levels of the demo at this point?
I'm gonna go ahead and answer the question aloud.
You some people do what's
called party coding, where you actually write
your demo at the party that you were at, and you show the demo at the party that you're at. So you have a whole three days to put together a demo. Usually, what you're looking at now is not written specifically at a party, you're really kind of flailing and fixing bugs in the demo at the party and you spent maybe a good several weeks or even several months or even a year writing a demo like this. But this is, so this is not a good example of a demo that was written in a short period of time, but sometimes you'll have a lot of code laying around and you'll have some effects and whatever and you can actually hide podge together something very impressive just at a party by by doing a party code or fleabay says some folks take years other do it in a few hours.
So we can cut this demo off at this point. We're gonna move forward a slide.
So the the right hand one is a suggestion from Philippe I
think everyone gets what a demo is by now
but let's play the Let's Play the left hand video first.
This is something that
I think explains the scene very well. And is very quick. Well, it quick enough to take you to
So pay attention and have
So both of these
demos are running on a little bit more
modern hardware and are more just kind of seen demos for the sake
of the scene. Fast traveling
X, Y and Z axis
all. Now you know
everything about the demo.
Try to repeat and mesmerizing.
If you get any better, just
start this demo.
Alright, so that's kind of a cute explanation of the demo scene, right? But maybe you're just kind of an alternative thinker or something, you need a better or
different explanations. So, Philippe suggested this along with some others.
Let's, let's see what this one's all about.
Okay Spyderco Fido
Fido Fido is my
name has Heidi. Follow repeat
after me kids. I don't you can stop now. I think he understood.
Bobo. What am I surprised everybody? Oh, I want you all to be my best friend, Bobo the rabbit bo bo Bobo
fat P and
30 on the third. My name is Bobo. Oh can you be sure they did. They are not total retard. I think oh, sorry James.
Say what is the subject of today's show? It's a show about
demos. They're pros.
Hey, I don't
know. I'm so glad you asked. Well, Bobo magic companies use this software.
No, no even more useless. Something like like a screen saver.
Good. Now Bobo, add some music to it.
No, no no no no, you
all right. Bow Bow. Imagine that you just did some psychedelic drugs
there's a screenshot right there for you. Well you just need to take their appeal everyone is bored stiff with it.
Okay, then what? you greet everyone you find cool so that people will think that you're cold do ah
Well, that's all I know about them it was Bobo. Well if you'd like to know more about it, I got a tape here to show you what to make it demo it five easy steps. Would you like to view with my friend? You can either
read it then here we
Don't have any friends. still a virgin.
Welcome home son. The demo scene is
here for you.
The project crews about to show you how to make a demo that will grant you automatic respect and all demo parties around the world. Your miserable life will never be the same.
First of all, you can't use your real name, you'll have
to find yourself a nickname. That way no one will know you're a no life demo coder.
Game t shirts with your team logo on them is a good way to pretend you're somebody.
It's time to show the world everything you're able to do with dots
by morphing the dots into a cube.
If you want the crowd to go wild, morph the dots into a plane.
To make people go crazy, mark the dots into a sphere.
You must remember that a demo would not be a demo if it didn't have any tunnels.
And those tunnels are the key to a successful demo.
The demo has to work in DOS mode without using any 3d acceleration, since the demo scene is still living in the 80s.
Now, it's appeared to the world you're not gay, you just stop everything and put a picture of a naked chick.
This step is essential for winning the drag
users. All you have to do is put psychedelic colors all over the place.
Now it's a crucial moment. The upcoming effects will make the difference between a first place demo and a second place
when you have to throw them your best
Take note that it is very important it's leave it long enough so that everyone can appreciate the hard work.
To wrap it up in the most wonderful and oppressive way, we suggest making a spoiling credit to create all those nerds attending the so
called demo party.
Everyone's secret shame is the time they spent making their demo. Don't you ever tell the truth about the six months of hard work
you just got out if
you want everyone to fear your madness coding skills, just brag about how your demo was done in less than 30 minutes the day before the party, your cookies will bow down and wish they could be half as productive as you are. So there's an answer for who is asking how long it takes to write a demo to work on your very own demo now.
I come over
the boss of the demo. See, you zero 78 asks, well, I am alive version 39 demo? And the answer is, you know, this one's probably larger than the majority of the demos we're going to watch. But we can go forward and I can show you some, some demos that are smaller. So we tried to explain but maybe we should get a little bit more serious, fully pay linked in the matrix chat a Teach Yourself demo scene in 14 days. But actually, here's some, you know, some slightly more serious things also fully been linked the demo so you can see that it's Seven Meg's compressed. So common demo categories. Let's look at a few. Next slide, please. We have the crack intro or crack shows that plays before crack software, you saw that, we've seen an intro, which is just a small demo or a demo with a small file size. Often the size is specified for competitions. And we have demos or mega demos, which is kind of what you just saw. A full length feature. Definitely the the two demos before Second Reality and desert dream are classified as demos or mega demos, a dentro, which is kind of a term that we don't really use anymore. But that's somewhere in between. and technically, I left the stock blank because one I'm a lazy Dude, that didn't finish a slide, but two, you saw some invitados but they were really in the form of disc mags. And so you know, like an invite row is a demo that invites you somewhere. So those are the things that we've seen so far. They're also very important to differentiate there. There's a big movement for retro in the demo scene. But there's also a large movement for modern machines. So, because some people are only interested in the modern stuff, and some people are only interested in the retro stuff, and some people just want to watch something shiny on a big screen with a big audio system. So we've separated the categories into modern and retro. Often there are a lot of categories. demos are not the only thing shown at demo parties, for example, everyone that's being really taken back because of tracker, music and mods and XML. There is usually a tract music category. Sometimes they break up the track to music category into track to music, and then chip tunes, but then there's also like a modern music category, which can really be what what a music competitor or someone that participates in one hours would call all gifts. As in just anything that you can possibly brew up, you can enter and usually you'll specify what kind of hardware you used or what synthesizers or what software package, that sort of thing.
And there are also art competitions, very similar things apply there, like you'll have retro art Mila modern art, you'll have executable art, where you actually have to write a program that generates art. That's and there's also stuff that's very accessible to people that don't understand demo tools. Like they will have a demo scene artist drawings, something or submit some art and they'll have a paint over competition, where the the everyone's starting from the same piece of art, but someone just, you know, each entrant draws over the paint over thing with whatever they see in you know, the piece of art that they're looking at. So, there's a whole lot of categories and there's also usually an answer Art category for some of the fancy stuff that we saw. So there's graphics, and there's music. But really, we're here to talk about demos. So I didn't produce a whole bunch of slides about those things except where necessary to explain the scene. We're going to talk about specifically demo categories. So if we get on the next slide, we're going to see the one that I left out the most at the last talk. I talked about these 2018 but I barely showed even one. And I got some comments on the YouTube video for this that I left out 60 4k. I'm sorry, I'm sorry. Philippe was that was mad Gar guy was mad. You know, like so we're gonna watch a whole bunch of 60 4k demos and rectify that right now. So I'd like to show you stash first the upper left corner, stash by the black Lotus was really they had 64 k demos before this. But this was a multi platform or 64 k demo that ran in DOS. And then these guys, the black Lotus have been known for kind of, you know, slightly esoteric and out there demos, but they're also very good. In this area. They were big into sort of trance sound and that sort of thing. Very much here, like some grants and go and whatever. And it's clear that they were, you know, like,
if you watch this,
you know, maybe they were doing this while they were producing their demos, that sort of thing. In my opinion, listens were 64 k got serious. And I say that sort of tongue in cheek because 64 k has reasserted itself as serious several times.
This is where 64 k turned into. I didn't just do a single effect. In 64 K, I did something that's actually four or five minutes long.
One of the other cool things about the black lotuses demo tool, by the way,
sorry, I'm messing with the presenter here then it's not me messing with the volume slider while I talk. One of the things about black lotuses demos at this point in time is that there's actually a loader that can play their demos in other operating systems. So they wrote sort of a plight coder thing that was compatible with a whole bunch of different platforms. So you could watch say stash in Linux with this little loader thing. That was kind of really
Alright, so that was And if we fullscreen, this one See some of the others 64 k stuff
So We just had it brought up in chat 64 k is the color palette No, it is not Not the color palette. These demos are 64 kilobytes in size and as Philippe has been kind enough to point out that are no external assets these demo are being being the audio, the video everything That you are seeing is generated by That 64 kilobyte file. So, these are typically run on a computer with say a clean windows install Video drivers only or a machine with like Linux or Mac OS and nothing else. There's nothing for them to pull from. They're not allowed these machines They're not allowed to talk to the internet. So everything has to be general From within the demo Often it is procedural. Or, you know, like they they generate everything from math inside of the demo sometimes. I mean Especially with 64 K, you have room to store some models and some other stuff but even in something like stash that we just watched stash was A groundbreaking demo because they had their own generators in there. They had their own synthesizer built into the code so nothing that you heard was sample that was all synthesized by the engine, and then something that you have to do when you're writing a demo That is only 64 kilobytes in size because If you don't know how big a kilobyte is a floppy disk Old CEO 1400 and 40 of them so like that's, that's an example of you know, like and you might not even know What a floppy disk is because they don't really exist anymore. Only people know about them as the same icon so Anyway, you know Let's let's move on to actually We're not going to watch timeless let's watch the one below stache. That is a fire prasch production called the product duct which was released a couple years after stash And change the game again because The first one was a DOS demo but this is actually running running on a Windows machine with 3d acceleration. So we are able to take advantage of the 3d hardware in this case But there's so much more depth to the demo and there's so much more going on. And
so I think everyone likes this Well
4k demo but you can see here
I'm sitting in the party and I don't know what to write. We have still still 70 kilobytes
to fill and I'm out of ideas.
So they just sit around typing on keyboard.
we wiggle the mouse around, we'll see that demos,
So they're pointing out 66 powerful textures 16 Meg's 178 Meg's including media textures 15 minutes of sound or 59 Meg's of wave data 12 tracks 100 50 million samples 80,000 colored and textured triangles
1.9 gigs of data generated ratio of 30,000
They were stretching it a little far but they're trying
to point out that 1614 program and generate
and they're not
And they say you may press But if you don't You're treated to
a little surprise Rise
Okay, Obviously you didn't want a press escape.
Well, let's start with fun So
here you get a little report on what's going on.
And people start taking over the keyboard
This is what happens when it's found what time it is right now at a demo party and everyone's just kind of hanging out, having fun
trying to figure out
Where they're gonna get
Also There's a cool reference to CRT monitors in there because their CRT was too close to a subwoofer turning colors
Doing patterns. That's kind of funny.
Gone The day What
the reference to this year
To close the sub solve it demos are off color. I'll hit the gas gun,
even even like
subtitle to the gas button.
It's pretty great. User
I like 78 mentioned that these guys make modern triple A Game Dev packs except that some of these guys
are triple A game devs now
It is true that not all of them are and it is true that a lot of effects you see the demo at least a year or two before you actually see it.
But that's just because these are the guys that are proving that it is possible.
Because there are many of us
at this point I didn't include In this demo but Well, it's not a demo of the game.
There's a game By far brown
is called Krieger which is to case It is basically quick to earthquakes like And it is 96 kilobytes in size.
So if you want to
experience something from these guys. That is quite insane. That is something Yeah
I'm gonna shout out Jeff on the stream because he keeps trying to leave But he keeps getting more than buy more
demos. So, either Good night Jeff or Welcome back, Jeff. I'm not sure which
Right so That was The product by Far brush
I wouldn't say
say that the six For casein, change A whole lot after this demo which by the way Notice it's called the 64 k engine. Throw in the description for the YouTube video and We've stopped doing that. We don't call them 60 4k intros. You can basically have something the light Have a demo in 64 K. So now they just say modern 64 K and retro 64 K and they usually don't specify Or intro because you can get a hold demo in 64 k now And an example of this is the timeless which is when One of my favorite 64 K's by mercury And for some reason I didn't show it last presentation at hope so. That's the one In the upper right corner We'll go ahead and hit play on this
Are we playing The next one Yeah, let's play timeless in the upper right Time No sucker. It's getting late for me. Fast. All right. Also, the
demo is convinced You won't accidentally put me to sleep sometimes.
We'll try to get through this as fast as we can see you Hi
People were talking about how
in the livestream chat
a funny story is that our job is a demo group. But our job is also an industrial music artist and they're not related. They're not the same. They're both Aware of each other, and that's fine.
demos are also kind of Industry
Association a long time.
The lectures are insane on this one was it made it's
24 Team and Philippe has pointed out
that this is entirely removed.
One thing I really love about this Download this very important sort of picture of Hold on. different scene
landscapes and whatever. Very cool Like they actually did a really great job on
landscapes not super realistic but realistic.
And like there's that seasonal sample Whenever things are about to get weird
Oh, I mean this picture Earlier maybe at the very beginning
So that's one of my screenshots. It's free
commented on several times.
They did an excellent job.
mentions the real timeliness of this is what's supposed to be requested, right because you're pre rendering Fairly simple and
it is impressive that this is running in real time but also It's very important to realize it's running in real time from a 64 kilobyte.
So there's no such That takes up no storage space.
Also notice that all
these on all these buildings, these are the cleaning
I especially like this part
of the demo
The waves look good but that the
city like rainy city.
So that was the timeless by mercury.
Which is is really great. I love that demo a
lot. But now
we might have me run a newer conspiracy demo. There are several newer conspiracy productions that we could run but I want to maybe highlight a conspiracy demo that isn't shown quite so much That is darkness. Lay your eyes upon me. So this is again 64 K and customers So this is only two years later. revision 2016 conspiracy has really been painting the For cinematics 64 Case painting the way paving the way
You are not tired.
I can I can probably pick that But
for the people that can't
You are looking at
House Little bit But like look at the sky on the right oh my god and the trees are really good
So really good.
Just like they picked exactly the right seats. And they're really good at this
basically mercury conspiracy will release the top 64 Ks at a lot of parties They both participate in and it'll be a big battle.
The scene image the city scene has really
Remember Everything you're seeing is calculated by a 64 kilobyte program.
And the audio
pretty active credible 64 4k Like Most people, look at this They think that it
is like a gigabyte in size Or we're just watching you know what an MPEG render of something But you're actually right you're running a program. You can tell Download this yourself and like run it on your own computer. An excellent site to go to to download load these, by the way is called couette which is PO u et and that's their like, basically It's a veritable archive of links to watching these on YouTube and downloading them on scene. org and all of the scenes Are all commenting and giving thumbs ups to each other and you You can see the credits for the demos and screenshots. And you can see where they were released at which parties you can see which demos. And there's a Yeah look in the matrix, chat for a link specifically To what we just watched that was posted by Philippe So it yeah that that demo got quite a few hours. Awards. It was before Very impressive and I mean they're the have content there's a sequel to this Like it's It's hard to explain Just how deep this rabbit hole goes which is Why use the Charlie picture in the previous slide? So let's go to the next slide. Because 64 K is not where it ends. Hey, what is We went down to four K. So now we are now we're not At one eighth, we're at one 16th the size of that demo and one of the The first four K's that really kind of blew me away. Was atrium. I know a lot of people woodlake avalanche I have that in Here we can watch it later on. And why did I say elephant avalanche? It's elevated but but 4k Is as Philippe points out the new 64 K so Let's watch atrium real fast atrium. has multiple parts so it's not Just a single effect. Think about The 64 K's we just watched they're like maybe eight different parts. So if you broke up 64 K, maybe it would be a game For each part, if you think about it that way, right But this is a 4k part. So have like the cube in space. And then we'll break to another part. Then we merge the parks together and you It's pretty good. I mean this gram is a printed paper.
You'll notice as we go lower and lower and lower five sighs the synchronization actually increases
You are one of the mass of cubes in space is synchronize to the music extremely well and that's sort of a side effect of the fact that we're using Some of the same variables to trigger some of the same things in the environment and the seat that we're looking at, but it's very pleasing. So Why not do it so people
Like the way that they built, I guess you could say they build tension
but you Like really they just kind of
build up the seat. They build this
You don't really know what's happening. There's kind of drawing lines all over the place. But you'll see soon
They'll pair the two buildings platforms and walkways.
Maybe they're building the world. How Simon ribbons.
ribbons have become a thing
And then we see the little Ball float above and we're like up up Canada. To
accept them Say it again.
All right, so that is one exam. Have a 4k but let's go down
from this demo. I'm going to show you a retro
4k That I really like this is artifacts by plush. And this is this is an example of what if you only had four canon Commodore 64 you could still pull off something very
very cool music from Phantom
So don't spoil it as they're saying There's a cool thing What makes this demo special
Makes it fast.
we also get
Wait better one second.
Right now you're supposedly like Whoa, that's kind
of boring planetary surface or something
For an artifact that finds it like cut to the earth backed wire They're doing this
They give you an impressive 3d rotating objects which maybe isn't that impressive What
you have to consider that this Commodore 64 is one
Right like it's not a fast your two gigahertz computer is literally two
Tweet is asked What is the easiest part of making demos?
So, a demo scene is a scene of
people that make demos So your question should be what is the easiest part of making
and the easiest part Making demos,
writing code and getting it, getting it integrated but not focusing on for example
smashing your coat down or whatever. Just do some artistic
And then start
optimizing your code
more and more. You might find that optimizing
and you don't need a whole
first entry is never going
to be all the stuff I'm showing you. But it's important See the stuff that you're watching? Because this is where this is, this is the kind of stuff that before Because they're into this
large amount of space Like, your
space for whatever it is, the entire March is just about Making some sort of audio video combined under some sport
So we can kill this demo at this point. You've seen this this demo kind of loops. Done So we can
actually stop this video and I'm going to proceed to like the video caffeine kills
We're going to proceed to the one in the upper right corner Oscar's chair
This time follows you know in fortune You really don't have a lot of room to store.
any data that isn't procedural
Which is why the demo we just watched loops a whole lot and why the demo before is mostly just kind of an effect that loops and repeats but here we actually see models and objects and that sort of thing. So this is interesting because cuz the conspiracy 64 k We watched a whole lot of cinematic things. And this sort of does a very similar thing. It just does it at the 4k level instead of the 64 k All
Oscar's chair caused a lot of blues and ahhs when it was first shown. One of the most
fun things to do, especially if you're not able to actually attend the demo party is to watch a live stream of a demo party. revision is a great example where scenes that usually streams and a whole lot of demo parties especially if
you can Listen to the audience responses and you can also search for like demo party live or demo scene. Live. For whatever on YouTube
and listen to the live reactions because this is a room full full
of people that write demos that are responding to other things. demos and it's very fascinating to see. You know, from an outsider standpoint I mean, I'm not an outsider to the scene. I've been around it for a while. While but I certainly can't. These things I'm a musician So it's interesting to see what people find me pressive in terms of code So let's go ahead And look at the last demo. That was We have on this page Fair Future Lj Alcatraz Did this and This is another I think this is a pretty great 4k You'll notice a whole A lot of things that are really droll It can be mathematically drawn but later In such an impressive way they really work with it. In mathematics, and they use a whole lot of effects to kind of conceal the math and That works to there. I think that really works to their benefit. Well
Oh man, I was just reminded. I didn't actually Explain what was amazing about this 64 demo
Part of one of the tricks of how Get a high frame rate is The Commodore 64 lets you read is read Find the font. So if you redefine The font like you can make a me look like a triangle. All
right. So, so you can create great graphical characters and basically use a font
As long as you don't have to move the text around, then you just display it like So you can actually create graphics
really high frame rate, dating three specific stories Usually
so so that is part of
Tiny ships in bottles five. I
someone that was just mentioned the craft were taken to make such detail and small constraints.
That's a good analogy really.
So if you didn't think that we could go even smaller, we're going to go to the next slide, where we go from 4k, down to less than a K. I've skipped over some demo parties have a one K or a two k competition. But even the ones that don't have one of those usually have a 256 byte competition. So this was mentioned a billion times in the chat earlier and I was yelling, no spoilers at the chat memories. The first one in the corner here that you're pointing at Yeah. Is something that Hellmuth released recently. And it is 256 bytes as a combination of 32 bytes. 64 byte demos that were further size optimized. And not only that, but you get crossfades between the different demo boards. And there's like a multiple page right up on my size coding.org about apps.
This entire button demo 256 bytes, runs in DOS.
Lead asks if the graphics and music portions are separate and storage.
There is, I mean, you can you can load
them however you want. But when we talk about a 4k demo, that means that 4k must contain the entire art and graphics and music and video and synchronization for the entire demo. cannot use like, you can't say oh the program's 4k but there Like to make mp3
that's not 4k
4k is one EFC file or whatever.
Like 78 mentioned, that's a business card if the font is small is
actually an empty
Word document is something like 13. So,
just to give you
if you want a bar for how big these things are.
So that's the end of memories. If we move to the right here, seeing the light at the end of the tunnel was also 256 bytes and quite good.
So here's more tunnels because everyone loves tunnels.
Oh meaning it could be
printed on a business card. That is correct.
You can get 256 characters on a business card.
You can also get them in a tweet now.
So this demo just unleashed it's a secret weapon.
Not just do we have a spinning object but a spinning translucent object with a 3d shadow.
This is 256 bytes. You can fit this in a tweet.
Also, it's running unreal mode
dos. No Yes. Is the do any of this in real mode does.
There's there's also they're using. They're using Vb 4.0. Like, the,
the, the VSA extensions. Like, what you're still sort of being updated.
Oh, yeah. Twitter is a demo seen Twitter thing where people do
That's a good thing to mention.
When for demos seems to be slowly written and brainfuck
I'm sure someone has tried it.
Okay, so we've seen enough of
this. Let's, let's make things even smaller. How about 128 bytes. So here's spongy
And if you are familiar with
math, you will recognize the fractal
and the fly through.
But the fact that we have managed to write a 3d fly through with visuals in 128 bytes, and a light shading routine and a fog routine in something the size of an old tweet, or perhaps we could even compare it to a text message. Not that phones don't take any length for text messages now, but you know, it's it's really hard to quantify to someone who doesn't know what a byte is. Just how small this is. This is a line of text in a browser. What were you gonna say? Oh, yeah, it's also the fact of coming from the programming side. There's no
AP and they're working Have no API's no pre
existing shaders and transforms because it's real mode DOS, there's nothing. This does assembler only Yeah, you just you have to make your own engine you're doing all the drawing yourself, you're maybe abusing the graphics card
a little bit. And
then really you're handling every single bit of this is 256 bytes or less. And this one's 128. Right? So even crazier.
So the last one is even smaller. Remember the write up for this one? This
is 64 bytes.
And it's only like eight seconds long. But like
I know for them to get it all they had to like you can just hit play again like they had to abuse the header and the DOS PE because
they get it smaller.
And, and they even get smaller than this, but I thought that the One of the most like accessible, small demos that
people could look at. And also as you as they get this small, it becomes harder to find examples on YouTube. So I'll go ahead and admit that, you know, I got a little bit lazy and all these are YouTube videos, but I also don't want to be fixing das machines and Commodore 64. Like, while I'm having to do my talk. So there's, there's kind of a reason for that. So. So anyway, we've listed a whole bunch of categories you've seen, you've heard about the music categories, you've heard about the art categories, you've seen a whole bunch of size coding categories, but I haven't really pointed this out. Philippe was really good to point this out once before and that was when we were watching Second Reality and we were watching desert dream. It was mentioned that there were a whole ton of similar parts right? Like, obviously the demos sort of like kind of, you know, you could say copy each other, but one of them came before the other. So, you know, like, but you see a whole lot of things now that we've watched several more demos, you've seen a whole lot of those parts duplicated in other demos, just another take on whatever, right. So if we keep going forward in this, you're going to see Well, first of all, I point out that
long pause advance.
This is where you trail update can have grandma.
demos are meems.
This is maybe a slightly unpopular opinion, but any old school senior will probably agree with me that you're just going to see a whole ton of things that are the same in every single demo. You Watch, including scrollers, but not just scores like there's a term called sine scores or sinus scrollers because they're using a sine function to make it move the text around on the screen because sine waves are hard to calculate if you don't have a floating point unit and you want to impress people, and show them that you can do all of this math that looks like it's floating point math on your Commodore 64. That is only one megahertz. Also, the sidescroller is the greatest place to put all of your greeting messages. And you know, like you're drunk at a party and you just want to type some stuff to the world and hope that someone reads it. Early demos, there were scroller parts that were like in excess of five minutes long, just for the scroller. This is thankfully become less of a thing. But then there are several demos, like many demos that call out how shitty scrollers are. So it's all of this interesting Yeah, like, it's it's very interesting. So anyway, we don't have any example demos on this page that aren't just screencaps. But I figured that was enough to get this point across and you've seen some scroll text already. So if we go to the next slide, we're going to see our next meme. Oh wait, I lied. We have one demo called the Elder scrollers. This is a really cool Commodore 64 demo. The audio is pretty amazing. And they scroll around the screen not just using scroll text. But they do some very interesting stuff here. So I think that this is this is pretty cool and I really like boost booster science works. So
64 is Justin
grabs me and it might just be that it's usually
accompanied by really good music. But
man, I just there's a there's something special about the 64. There's even a demo party called x which is dedicated to the 64. So
it's usually just exit pops up and whatever
They've sort of an interesting routine here.
think it's probably designed to be a little bit more pleasant
appears, but it's also just kind of artistic.
And they use the zoom effect lightly. They're morphing these balls and the new vector objects as they rotate them. So they kind of possibly conceal things and that does a nice job.
So you're already starting to see again, some of the Wait,
pretty impressive score. One megahertz pure.
They call it a zoom scroller. See it? It's just zooming in and out
3d stuff and whatever.
So they're, they're calling out all the other things. You saw that time to update your scrollers. They're telling you
to do better scores.
Back in the days
there was sort of miniature competition. Do you make a crack throw better guy than not just to practice more games for harder games or better games or whatever, but to actually make an intro
So, people got obsessed with
our large round.
These were all records.
Actually, we were watching
and that's why they're calling out their numbers and stuff like that. They want
Oh and why not an Amiga boy?
The Commodore 64
so there's a name you should look up. If you if you want to watch some great Commodore 64 demos. They're, they're pretty incredible.
So let's move forward
You also see a whole lot of pixel and scene art. These are recycled
pictures from last year but I just think they're really great.
In the middle, we've got that Commodore 64 palette that we we had a shout out as to you know that that palette brings some fields from our space to the fader visitor and but one thing I'd like to point out is on the right side we've got something that is using color collision art. So a lot of these machines that you're doing graph even if you're doing graphics on
you you only have
you have the limitations of text mode even though you're in a graphics mode.
So each eight by eight or 16 by 16 piece of screen
has to be only one foreground color and one background. color. So if you will kind of look around the spacesuit, you'll notice that you know, like, there are only two colors at any given point. And that's, that's because that's a limitation of the video hardware in the machine. You can only do a foreground and a background color, even though you can just put color on it any way you'd like. So, anyway, I just wanted to point that out as an interesting limitation of hardware. But also, you'll get kind of esoteric demos that also do a whole lot of pixel and scene art and advertise their art inside of the demo. You saw a little bit of this in, you know, like Second Reality and desert dream. But then there are a lot of demos that are very much like sort of, I don't I don't know that I want to call it avant garde but but the demo in the next slide is by noon, or noon, if you want to because there are a lot of O's in there actually The stars wonder of the world but these guys did have a very coolest attic.
Also the music isn't just like pumping techno which is kind of interesting.
And I guess you don't know because
currently we're in the intro, but you'll get more soon.
Also there's some girly art
apologize to anyone that's offended by that. But this is art
and of course as we learned in ABCD, Mo
This is the way to get
Everyone's favorite thing titles. Oh wait, there's 3d objects.
So this is cool because this is a das demo.
We're not just looking at 3d object or an object.
There's no 3d hardware.
just to give you an idea I
a decent amount.
Keep in mind we've got the whole 3d objects, things like spinning around 3d objects next.
Stop from that
3d object. This runs on like a 486
might be considered more impressive
Saw a quick shout out for Autodesk in there, because they
they did some work in
Autodesk to get some of the data from this. So that's that's kind of an interesting demo. I see a lot of people in chat mentioning that this one holds up better. I agree. And that's kind of why I wanted to show it but that's from 1995. To give me an idea, so let's, let's go to the next slide. You actually saw the middle thing, just now in timeless but here it is in a freeze frame form so that you can see that for example, cocoon and Titan are getting greeted on the left there. You know, like this is this, their interest, various interesting ways that demo groups are greeting other demo groups. And basically this is just a Like, you know, gangster rap shout outs when, you know you're yelling the names of people in the middle of your song or whatever, except I think this is much cooler way to do it. And actually, we showed the demo that is on the left. That's from overdrive. We showed that in hope 2018. So check out my hope 2018 talk on YouTube if you haven't after this. And also on the right, we have just a pile of demo groups getting greeted. But one thing that I really like to show out a show about this is the demo on the left overdrive is written by Titan who is greeted in the middle one, right, and then we can see Titan also greeted on the right hand screenshot. It's the third line from the bottom, on the very right side. So you can see these demo groups greeting each other. In fact, you can see mercury greeted to greets after Titan, which is the second line from the bottom, the second one over So like, all of these people are greeting each other, because really, it used to be that we were sort of at war with each other, you know, like trying to produce the better, more powerful, crack tro or whatever. But now we're all just kind of like friends that hang out and drink at parties and, you know, like, try to come up with something impressive to show our friends. And so that I mean, the demo scene has always been a sort of friendly place compared to you know, like the the kind of cracking drama of the 80s that started to go away. As soon as we started to become more focused on the art I would say. And, you know, maybe it wasn't exactly the same time there was definitely certainly some scene drama happening as we were transitioning to an art form from you know, like a piracy scene, if you want to call it that, but this is, this is definitely an example of you know, just You know, usually you greet someone that you know that you've actually met or had a conversation with or whatever. But you might also greet someone who inspires you or just did a demo that you really liked at the last party, even though you didn't, you know, like get to meet them or something like that. I have sort of an interesting perspective on this because the only demo parties I've ever been to are in the US. I was scheduled to go to revision for the first time this year. But thanks to Coronavirus stuff, here we are live streaming everything that we do. So that's kind of, you know, just interesting kind of side effect of how everything's going. But I hope that once all of this is over, if everyone wears a goddamn mask, we will be able to resume demo parties in the near future and it will be fun to meet each other and I'll finally be able to, you know, like, give my favorite seniors a hug and have a drink with them and buy them one and that sort of thing. So why don't we go to the next slide here. dots You saw some parts, there are no videos in the slide. But you can see some interesting things people have done with dots, including building tunnels with dots, building spinning cubes with dots. And you know, I mean dots or pixel art. So there, you saw something kind of similar to the middle, which is a different demo, but you saw something like that, in desert dream, where you kind of raw 3d object with thoughts and rotated in space and that sort of thing. The thing is, is dots are basically the equivalent of particles, but you're not working on 3d hardware usually. So a dot part often does something cool with dots that you have to track a whole lot of them around the screen at the same time, and that takes a lot of work. So that is kind of what makes that impressive. So we're going to go to the next slide and talk about the next part. And the next part is plasma, which you also saw a whole bunch of including fake Pokemon, tripping on acid and whatever in a bubble and whatever plasma is just
You've seen plasma screen savers and all sorts of other plasma effects. But everyone has their own kind of take on plasma, you see interesting different plasma effects. You can load up copy again and draw your own plasma and still frames or you can try and write a routine for it. That's great. It's pretty. So let's go to the next slide and look at the next demo meme, which is 3d on non 3d hardware. This one should have actually been mentioned earlier. You know, like this is actually a slide from the last talk that I left intact, because the ultra force demo is one of the first PC demos release even before the cinematic demos that I got to see. And this plays out in the background or something very similar to that. It basically plays it The point is, is that it plays sample audio, and you get all kinds of 3d effects. And I was freaking out for this because when I went to the Arctic I would see something like the the 3d rotating balls that you saw in some of the previous demos. Has anyone ever played afterburner to afterburner to has this sort of like cool ball demo scene 3d effect or whatever, ultra force actually replicates that effect on a PC and I was like, holy shit, I've realized that I can play afterburner too, or something like it on my PC. And you know, like, I don't know, that was just kind of a pivotal moment where my brain started working. But you can actually on even an Atari, like a non, you know, an eight bit, one to two megahertz machine, do 3d rotating objects, is it going to be a little bit more blocky or pixelated? Sure. But the demo that that Atari cube is featured in actually has that Rubik's Cube solving itself, and rotating the cube and whatever in real time while it's showing. So that's pretty cool. So my spinning He was better than your spinning cube haha. Let's go to the next slide. Also, let's say goodnight to Philippe who's finally signing off. Thank you for all of the explanation in the chat that I have not been typing. He has been doing an amazing job, just kind of filling people in on stuff and answering questions along with me. So thanks for joining me for this. That was that was pretty great. So we talked about tunnels a little bit. And so we can show the demo on the left which does its best to explain tunnels in a very short and concise way. So the demo on our Wi Fi watch the one on the right first, that's fine.
Sorry, we're gonna we're gonna work on our north south east west.
So let's do that thanks So what sort
of demo intro
create rendered object. I don't
have any of those in this presentation but I will heavily recommend some
of the most popular one is probably There was
a shout out
there are demos
shout out There's just
It is incredible. Yeah.
It's, it is incredible what people are doing.
So that's the end of that demo. Now let's try to explain tunnels.
Fortunately, this is less than a minute long. And as soon as you watch this
will just be clear to you.
Right everyone get it now. Okay, next slide.
Ray tracing and Ray marching. So
we we talked a little bit about this earlier when we
when we watch them mercury demo, but just to give you another example of ray tracing and Ray marching. Back in the day, we would be messing with something like say POV Ray, which still exists, but now your video card can just do it for you. So things are a little bit easier now. But you can do some amazing detailed services and reflections using ray tracing are emerging. And they are just they're fascinating, breathtaking all of the above. So let's go to the next slide so we can keep going. We're getting close to the end, folks. There are a ref in your demo, you might reference the party that you are at. So here is the demo debris on the left, which is actually destroying the demo party place in the demo. So you're like watching sort of like a dragon of debris fly around a city and like destroy the place where the party is being held. And that's kind of funny. And then in the right we have a demo that is no like obviously referencing people holding up their phones and recording the demo because they think it's so cool or whatever. So there are some sort of party in jokes and sometimes they'll just reference the party and like a thanks to the venue and staff away. Which by the way, this is an excellent place for me to thank HOPE for including me in hope. I will go ahead and right now give a shout out to Bernie and Greg who who knows if they're still watching, hopefully, they're asleep. But, but Bernie originally dragged me into talking at hope and Greg was the one that supported me last year and convinced me Bernie invited me again this year, but I have It's just like, I don't know. And I kind of sat on it and Greg came back and he was like coming in as a performance instead of as a talk and you know, like on boarded me again. So I want to thank both of those guys for for for dragging me into this and it just everyone at HOPE for helping me out AV and tech staff for helping me out with the talk and you know like this is it is it is I love hope so it's really fun being home. So anyway, that's that's my thanks to the staff included in the presentation where we talk about thanking staff. Let's go to the next slide. Hardware References So not only do we, you know, talk about the party place and joke place,
but we might also talk about
the hardware and joke about the hardware that we're on. So, the picture on the left is just a picture and we're just joking about Intel because Intel's logo used to be intelligence side so all the Motorola kids that were using you know, like Atari ST or Amiga or something that isn't a PC would do Intel outside logos and whatever and joke about it, but on the right we have smash it which is by LX and music by Citrix.
And this is a
demo with no extras no expansions.
We showed some Sega Genesis
also coached by Ferris
Want to be sure that you do
Don't actually shout out there very cool things
So, they're obviously challenging some people to make a Genesis demo or something like that. It turns out we showed the Genesis or a Genesis This response
to this demo last year.
So last year, or last hope. We watched a demo by Spaceballs called state of the art. This year, I decided to upgrade it to nine fingers. It is just to introduce state of the art. It is a single floppy disk, which by the way, the Amiga uses low density floppy, so it's a one megabyte floppy or 180 Ks, how much the Amiga can store on it with file system, and you get an entire mocap demo with a three minute mod file that plays in sounds like just anything you'd hear at a dance or whatever in the 90s. Nine fingers is now two floppy disks. So it's a whole one and a half Meg's. And this uses some of the same video and mocap data that they use in state of the art actually, that you there's a video that you can watch on YouTube before The video that they shot that day and one of the coders his girlfriend was like in dancing competitions and whatever. But you notice something different in this one, and that is that they've actually figured out a way to do texture mapping that displays full motion video. And this is again, running on a stock and Amiga. This will run on a regular seven to eight megahertz Amiga with a mega Ram 68,000
this is not a stored, actually stored mathematical data structure.
You'll actually see in the corner about halfway through the demo asks to insert while the demo is running.
Or if you have two floppy drives,
same time start floating
but they actually put the
FMV on a spinning cube because they're spinning
cube is better. We
also you see the scam thing, right?
Watch for the when the hand thing appears again and you'll see how they start
screwing up their videos.
So you kind of get some insights as to how they
my opinion this category of demo
because it's very much what you see on
like MTV spring break or
where they just showing people dancing the music for like 30 minutes
So Space Invaders
assan Can I call you by the the rest of the text that is attached to your space invader emoji
has pointed out that
this has only been seen on the Amiga. And
this actually appears, you
can look up a game called winter gold, which is a super effects game for the Super Nintendo. And the same coders that worked for Spaceballs actually worked on that game. And they use a bunch of video footage in exactly the same way that you see here. But they use it of like, you know, Olympic events and whatever for like a winter game style game. So you can find that on YouTube too. And that's a it's pretty cool. And now that I've mentioned that on YouTube, everyone's gonna scramble and go and buy a copy on eBay and price will go right up. So don't be a douchebag to game collectors, I'm just saying.
So let's go and watch the pet.
Pet is a modern app. Oh, it is not size limited.
Their goal? Technically neither knows nine fingers, nine fingers was not size limited even though an omega and a half is a pretty good achievement for that.
sipan is really just trying to bring the video card to its knees and doing tons of crazy effects. And hopefully your computer starts on fire. they've succeeded if that happens.
They do a little bit of social commentary here. Yeah.
And for anyone that was at last year's presentation, I
know I showed this last year but I think
the next slide
right now, necessarily, I mean, the music style is very similar to sort of like the right. You're gonna
see why I play.
Something appears to be happening. There's a person
the objects out of the mocap data.
Some very cool stuff going on here and very interesting artifacts.
One thing that I would encourage
is go back and watch.
watch it, like
I'm already watching and stuff
but you can watch it in stop motion.
So that was IP head from 2015.
So if we kill this demo, which just ended so that's, that's fine. And slide, we have something that perfectly ties into this, which is that now demo covers are a thing where someone will say, I really enjoyed this, you know, XYZ demo or whatever. And I'm going to do a cover of that demo on my preferred platform, or in my preferred way or somehow reference that demo or remix that demo. So I want to play the one in the middle, which is an Atari 2600 version of what we just watched.
But the Atari 2600 has some very interesting limitations.
Looks like we're having a
good night for mo x 78. Have a good night. Thanks for joining us.
So not only can the Atari 2600 only make like 32
different notes with 16 different instruments and
instruments is in big fat quotes because they're not real instruments.
But the machine only has 128 bytes of RAM. And not only that, but the Atari 2600 doesn't have a frame buffer. It has a line buffer, which means that you have to do what's called racing the team you have to decide what the next line of graphics is going to look like immediately before it is drawn. And you can only change what's being drawn a couple times. Before
and by the way, your CPU
is only one megahertz.
It's pretty crazy.
There are 2200 demos
that actually do 3d rendering though, so I wouldn't render I would render to say.
There, there's slightly more impressive, twice. 600 things really like this demo. And this is an excellent example of a demo that really, like pulls off even if it's slightly tongue in cheek. They can they can capture the sense of the demo that they're covering.
Right here they they really go crazy, right? Like the other demo also goes completely crazy at this point. So they're really just trying to kind of match the energy from zip head halfway through the demo by just going nuts. And
kk or Kaka did a very interesting
Also, I'm not sure if you can notice but the the lasers and the shapes are running on alternating frames, so that they can make it kind of look like laser light, what like shining lights and flickering lights and whatever. So they they run on alternate frames to kind of get to that effect on that ad.
Sometimes the intro
can also be just the most stupid.
So we're going to run low on time.
I think I'm kind of already over my time slot.
So we're going to kind of speed through a few things.
Let's can we run desert dream but just kind of skip through it and watch like 15 second portions of it. We watched the Second Reality cover last year. By the way, f has a fullscreen key
So you can see all the stuff that was done in the Amiga demo that really changed, you know, the way things are done, right. But now you're watching all of the stuff that was done in the immediate demo on a Commodore 64. That is the speed and has, you know, like, considerably like one eighth to one 16th of the amount of RAM that the Amiga has. And you'll notice that they've updated in the year 1993 to seven, but they still have 3d parts, doing 3d rendering on a Commodore 64. By the way, they still have all the voice samples that are about to happen. So you
can listen for those.
We might have samples
but the point is Is that you know, they still shoot a watermelon in a period blah blah blah, or a period
pyramid, I'm sorry.
But all of the effects are captured in this demo and they do an excellent job of music look at the Pixar pretty much the same they put fat on the bottom because that's the cover work on the SIP version of the song
they managed to hit this like little 3d spiky cube thing in like, there's so much attention to detail place on all of these parts.
And, you know, the even joke, you know, like they're like, we just did we just smashed some records, let's smash some more etc. You know, but they they mentioned a different record, which is kind of funny. They're like, sick and tired of filth doctor, the effectors and then they kind of zero.
So you know, like in the original demo, they're like, well, this is 12,000 dots, but here it's like 1200 point. Oh, dots.
So yeah, I mean, they did an excellent job on this. I can't say
enough about demo covers. They're they're
really fun ways to experience a demo that you really love on older hardware. And this really speaks to me too, because like, just like I mentioned my
machine, I also do, like, pop covers about 30 and that sort of thing. So like, pop covers like Fallout, society and
a whole bunch of artists real life.
You know, I've done like NAS and Atari and Commodore 64. To their songs. So to hear other artists do their own technique that is a chip to take Yeah, I
love hearing stuff like that, that inspires me so. So
yeah, you can watch the, you know, Commodore 64 Desert,
YouTube just search for the C 64.
They even do the end of Artland. And they do the same thing. Also right here, this is funny. They show you a five inch quarter floppy instead of a three and a half because that's on, you know, like, I mean, it's just, it's the tons of attention to detail. They really they did a great job. Let's go to the next slide.
Sample playback. So I'm going to spend a little bit more time on this. The first one I want to show almost all the way through so let's look at Cubase for this uses a sample from Tom Steiner. So here comes my copyright infringement. Notice Reading
and Writing even
looking at somebody if
you see them behind the counter
was thinking in
see there is no receipt Receive.
on the corner
To letting this demo speak for itself also because I just got up torture. But you know, this is an interesting
look at all of the things that you can do. A bunch of these are things that the sound chip in the Commodore 64 can do on its own. But a lot of this is also done in software.
But just to give you an example
the stuff like the cutoff
is is something that the machine can do in hardware.
And there are tons of extra facts that are that are extra emphasis here. This is done by Mahoney. As you can see right up top, and Mahoney was part of 50 or one of the people part of the revolution of the mods. Mahalo Mahoney has worked his way backwards to the Commodore 60 Been doing a whole bunch of C 64. And
the demos are mentioning imagine the Commodore 64 could do all of this in real time simultaneously. And here you are hearing that happen right now. So that
gives you an example of something really cool that you can do with the Cid.
Especially if you just want to play around with software
effects and learn how they're, they're used and make a demo at it. You can automate this.
This is just really neat.
Alright, so I think this demo
cuts off at like the five minute mark, which I know you've, you've heard some examples of how all this works together. Let's go to the next demo.
Oh, yeah, it's almost done. But that's all right. We just cut it off now. So
there's one specific part. You get a sample right here.
And you get tons of impressive cool stuff from these guys. But there's there's one very specific thing. I want to advertise. We kind of skip through this a
little bit. We don't need to go high speed.
Just to give me an idea of various things,
omega demo it takes up three
wonderlands This by
the way a series so
they do various things
is the part where, well hopefully
if I've held on to you this long you're either really
interested in this or you're an old school demo, but
we looked at prodigy the online service Li, er and now we're listening to prodigy the band and
I realized I made
this joke The last hope that I gave this presentation, like so you can tell how old someone is by asking them what they either say a fan or an online service age. The problem is, is that now we are ushering in a new generation of people that do not know prodigy as a fan, or an online service
brings a whole new layer of interesting.
So, one of the questions is tracking the digitized samples attracted. There
are like three different optimization
going on here and this one.
Yeah, there's also prodigy. So they might mention that. But
so so what's going on here is they're trying to show
off that they can play audio at 16
megahertz still have time to draw graphics.
And that's actually a very hard thing to do on a machine of the speed.
But it actually goes deeper than that. Like you can actually play 44 kilohertz audio I did not include that because I thought that this was maybe a better example for the people that enjoy the Prodigy which you know, kind of know your audience and everything. But uh, let's let's move on, which we have breaking the fourth wall is this slide. And we talked about breaking the fourth while earlier. Yeah, and rest in peace to a prodigy member who is no longer with us, Keith. So, watched Second Reality. And this demo was or this this talk presentation, whatever I'm called, was shown immediately after Jason Scott social Shout outs to Jason Scott if you're actually watching this, we are showing when Tim reality by Jason Scott first that's the demo on the left, or the first one cardinal directions West.
One of the things that happened
I'm hitting my j key but things happening.
I'm gonna ignore that.
This was presented at a party
and block party was held at a Wyndham. And this is a demo category that I didn't really mention much about. There's a demo category called Wild, which is really just do like I'm making something that is demo, but it doesn't really have either a retro
But I still think it's relevant