I was working at a company normal nine to five, and one of my colleagues brought in some Warhammer miniatures one day that he had painted himself, and he was so excited. And I was very fascinated, you know, because he is a grown man with his painted little figurines, so excited about them, inviting everyone at the office to play with him. And he challenged me to a game. I was like, ah, but I don't have any of my own stuff. And it's like, it's okay, I'll play you in three months, go to the store, go get an army. So I did, I went to the store, I went to the Warhammer store. And I completely fell in love with the hobby, but also with the company that makes it I felt like wow, this is like peak capitalism in a way, you know, because they're selling me the miniatures, they're selling me the paint, they're selling me the brushes, they're selling me the rule books, the lore books, all of this stuff. And I got very, very fascinated with them as a company. And I got very, very fascinated with the hobby, these tabletop board games, they're played with a measuring tape and with dice, and the rules are very arcane, and hard to follow. And I realized that 2 million people a month watch these games on YouTube. And I started thinking, like, Wouldn't it be super cool if we could like, watch this the way we watch an American football game, you know, with, with AR. And that's, that's how I discovered tabletop Wargaming. And how I ended up down the path wanting to make augmented reality things because I wanted to make tabletop Wargaming into a proper like esport