Well, the AI is still got a long way to go before it has, like profound impact on our lives, but it's, it's, it's coming, and whether it's in three years or 15 years, probably closer. Somewhere in there, there are a lot of developments. And the thing is, AI right now is simply machine learning. It. It's a it's a smart machine. It's not that. It's not an independently thinking machine. And a lot of people get confused. You know, it's like, you know, what's AI is, are computers thinking for themselves? I mean, what am I missing out on? And if you read all the articles there's, you'll see that in a nutshell, there's nothing there, other than a lot of people trying to figure it out, and the there's a lot of hype about it, the more you know, hype helps invest in, you know, brings investors in and everything else. But the key is that they're, they're tools that are being developed that are helping us communicate really effectively with each other and get our points of view across. And one of the you know, AI is, I mean, I'll use the term AI is really great for helping people sell product. And what I mean by that, if I design a really cool building for a developer, and the developer wants to go sell it to a company so they can lease them half a million dollars worth of office space. AI, it's doing a really good job of, like, showing what that building is like in the winter time, in the summertime, with a lot of people with, you know, in the fall, with lead and animation with snowstorm or leaves going by. But it's not good at generating ideas. And one of the things I talk about in it's important in this discussion is that AI is focused on rendering. Renderings are designed visualizations that are used to sell a finished product, like a house or a car or a building or a toaster, and that that level of reality, of realism is of no help to a designing architect, because when you're designing something, the more unformed your idea is, the more abstract your rendering, your design visualization, should be. And by being abstract, they invite the client into the into the interaction of imagining what it could be. We actually got fired from a project because I, I decided I'm going to try this out. I went to a meeting. It was our first design meeting, and I went in with photo realistic renderings the inside and the outside of this house. And it took me no time at all to do it. I basically did, you know, quick SketchUp model, imported some realistic looking stuff, you know, did a quick AI overlay in terms of lighting and. And, you know, outside landscape stuff. And it was a very frustrating series of meetings after that, because all he could talk about was, I don't like the color of this. Why did you pick that chair? Why did you spend time picking out a chair I don't like? And the car, it went completely sideways, and it went sideways so fast there's no way it could recover and you know, but I think that happens a lot so, but we have done something that's really kind of fun. I love using mid journey blend. The journey is a AI that's available on Discord, and basically you can take any five images that you like, and mid journey will put them together. So if you like really famous architects, I started out by taking a condig house, a Cutler house, Peter Bolin house, and a couple of others, and it came out with a, you know, a house that you would probably see presented to you when you're at the next cran conference in Alexandria, Virginia. That was kind of cool. So then I next thing i did was i I cooked some of my houses, this sounds really sick, and combined them with houses by my betters. And that was kind of cool. But you know it I felt kind of stupid doing this, and the results were kind of silly as well. But then I did something even more interesting. I started taking my old stuff combining with my new stuff. And that was interesting because the computer cell we ever thought about, the thing is that when you do that, the computer's coming back and saying to you, have you thought about doing it this way? And it's looking at things in a non human way, and you're you're seeing, it's acting as a catalyst for new ideas that we never would have come up with by yourself. So that was kind of interesting, but it wasn't quite there. So the magic ingredient was to, if you I'm on Pinterest, and if I have, like, I have like, 25 fat 10s of 1000s of images on Pinterest, but my favorite board is a board called miscellaneous art. And whenever I see a piece of sculpture, I started off as a sculptor. I went to art school. I swore I'd never become an architect. John Hey, Jack the Cooper Union offered me a position in the architecture school, and I told them, hell no, I'm going to go out and fight the good fight. Columbia was very happy to accept my tuition a couple of years later, which luckily, finally paid off. But the you what I do is I take two images of stuff I've done, and it could be a SketchUp model, and I combine it with a sculpture by Tony Smith, who was one of my teachers in school, or a sculpture by Giacometti or Michelangelo or Anthony Caro or Henry Moore. And that stuff is really cool. And it's we do it now, when we're designing furniture, we'll put a SketchUp model together, and then we'll go out and we'll look at some really cool sculpture and, know the stuff of Richard Serra or David Smith, or any of those, you know, heroes from the 1960s 70s and 80s. You know, you end up with some provocative things that you then have to go and make your own. Here's another crazy analogy for those that it's not Top Chef, it's the show where four people compete, and there's they have a mystery mystery basket. You know, it's like going to mid journey is like opening up a mystery basket of weird ingredients. Oh, I've got Rocky Mountain Oysters. What am I going to do with this? You know, throw them away. Oh, here's from caviar. I think I'll combine that with this, you know. So it's those are some of the ways that we are playing with it. But the other thing that we're trying to do is build our own large language model to train a an AI element, to only look at the things that we wanted to see. So and that's important, because architectural ideas come from our visual memory, I mean our visual knowledge and our memory. And it's also mixed up between what's in your head that you're conscious of, but also what's stirring around in your subconscious. And a link to your subconscious, which people don't understand is your hand. If you draw stuff with your hand, stuff's going to bubble up from your unconscious and say, Hey, why don't you try this idea? Isn't it really cool? If you're at a keyboard, the the chances of that happening go down substantially. But if you're doing that, playing with a blend thing, that kind of helps. But in the end, you're basically asking a computer to act as your cultural, historical, personal, visual. Full memory, that's where your stuff comes from. You know, that's where ideas come from. Oh, this reminds me of that thing I saw when I was a student studying architecture in Rome, you know, 45 years ago. Or wow, you know, you can make connections, because what I there, what I tell people, you know, when people ask me to what does it mean to be a designer? And I say, well, designer is someone that looks at a situation and figures out all the problems that have to be solved, but more importantly, he figures out in what order and in what priority the problems are solved. So the biggest problems get solved first, and the minor problems get solved last. That's key. Most, a lot of architects don't understand that. That's why they don't get to be designers. They get to be project managers and draft people. And the second part of it is, design is about creating relationships between anything and everything. No. So it could be between a visual memory of mine and a visual memory of yours, or it could be a common source, like perhaps we both like Paul Rudolph. So if I design a building that looks like Paul Rudolph, you're going to like it, because they already like Paul Rudolph. And that's where, you know, AI, gets a little bit murky. And then add into that the fact that 90% of human communication is non verbal, and 100% of computer communication is verbal, you know, or numerical, you know, so, but you know, it's making sense of all that that's that that keeps me vital. But the other thing I'll say about No, you have to have fun