Yeah, well, it's certainly similar. There's a series of medical cases that students can choose from, from OB patients to pediatrics, we have a series of mental health cases as well. We also have a few cases just on chest pain, or COVID symptoms, for example. So when the student puts the headset on, we load the case that the instructor or the student would like to try. And then at that point, when they enter the hospital room, or a medical office room, they're presented with a patient who talks back, they can communicate with the patient, they ask the same questions they would as if it was a patient in the room. They can check vitals, they can give medications, they can move the patient, there's quite a variety of things that they can do. It's really testing protocols and processes and communication. While you really can't fill a vein, right, or some of the answers that the patient may give may not be 100% accurate, because it is based on artificial intelligence. It does give them a sense of understanding the order of operations in the protocols. And that's what's really important that the VR provides an opportunity for the students. So we do have 75 students in the nursing program that come through that experience. So quite a few and they log about each one, each student logs about four hours of time individually. So that's a fun project. And they can come in on their own to check out that equipment and go through those simulations.